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Splobble

Splobble is a physics based puzzle-platformer which utilises different coloured paint to give the player different abilities, which are used to complete the various levels. 

 

Controls:

 

A&D/Left&Right Arrow - Left and Right movement

Spacebar/W/Up Arrow - Jump 

E - Interact

R - Reload Level

Esc/P - Pause Menu

 

Paints:             

 

Blue Paint: Causes the player to become heavy, can weigh down objects and push boxes, however jumping is reduced.

Orange Paint: Causes the player to move faster, can jump further and push things with the built up momentum.

Red Paint: Causes the player to burn most wooden objects, excluding trees, springs and see saws.

Purple Paint: Causes the player to phase mossy stone walls out of existence for 10 seconds upon touching them, which allows the character to move through the wall unhindered for the duration.

Green Paint: Allows the player to perform multiple jumps when touching any surface, essentially becoming "sticky".

 

All asset creation and programming was done by myself, with the exception of the music which was created by Jeff Dunn.

© Morgan Ferruccio 2015

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